Experience in the entertainment industry as a concept artist for various feature films, TV shows and video games since 2006. Won 16th VES awards for "Outstanding Created Environment in a Photoreal Feature" for work on 'Blade Runner 2049' and nominated for same category for work on 'Dune' in 20th VES awards.
Award
-16th VES Award / Outstanding Created Environment in a Photoreal Feature
Blade Runner 2049 - Los Angeles (Won)
-20th VES Award / Outstanding Created Environment in a Photoreal Feature
Dune : Part I - Arrakeen City (Nominated)
-Projects
Neuromancer (2027)
Dune : Part III (2026)
Dune : Part II (2024)
Star Citizen (TBD)
Tastee : Lethal Tactics (2015)
Halo : Spartan Strike (2015)
The Empire of the Ants (2013)
-Client list
Avalanche Studios
Behaviour Interactive
BeloFX
Capcom
Distillery VFX
DNEG
EA Studios
Gearbox Software
Hinterland Studio
Microsoft Studios
Mighty Canvas Inc
NetEase Games
Sony Pictures Entertainment Inc
Dune : Part II (2024)
Dune : Part I (2021)
Foundation (2021)
Venom : Let There Be Carnage (2021)
Wonder Woman 1984 (2020)
Away (2020)
Raised by Wolves (2020)
The Dark Tower (2020)
Men in Black : International (2019)
Hobbs & Shaw (2019)
The King (2019)
Togo (2019)
The Art of Racing in the Rain (2019)
Godzilla: King of Monsters (2019)
Homes and Watson (2018)
Alita : Battle Angel (2018)
Venom (2018)
Deadpool 2 (2018)
Blade Runner 2049 (2017)
Alpha (2018)
Wonder Woman (2017)
Star Trek Beyond (2016)
Tera (2011)